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Welcome to the Warship Craft Wiki!
The Wiki about the innovative Sandbox/Combat Game Warship Craft that anyone can edit.
 


About Warship Craft


Warship Craft is a mobile game available exclusively on the iOS operating system. This innovative ship-construction and naval warfare simulator allows players to build their very own ships, complete with weapons, armor and engines. Players can let their imagination run wild as the game offers an wide variety of parts while challenging the player to consider real-life issues in military vessel-building: mass, stability, and armament. The truly unique experience of this game, however, is the ability to employ ships in battles against AI-controlled ships or against other people via Online Multiplayer. Players can design and build many kinds of ships, from aircraft carriers, battleships and cruisers down to destroyers, attack boats and submarines. Other warship types that have evolved in-game are so-called super-warships (actually very large battleships with multiple weapons) and hybrids (combinations of 2 or more types like battleship-carriers, submarine-carriers, etc.).

Warship Craft is a nearly exact clone of the mobile game Battleship Craft, which was taken down from the iOS App Store in 2013, and features identical physics and parts. This wiki is meant to document and discuss new features introduced in Warship Craft, including different missions and upgrades. Features that were originally on Battleship Craft can be found in the Battleship Craft Wiki.

Recent Site Activity


More information can be viewed at Special:WikiActivity

  • discussion page Talk:Submarine
    new comment by RedStar2000 4 hours ago
    Comment: Potato, first off, the video is upside down. Second, thank you for saving me.  Third, I still fear updates haven't gone up yet. The Red Star Cruiser...
  • discussion page Talk:Submarine
    new comment by Bouexic 18 hours ago
    Comment: Mash, saw your video and I must say its one excellent example of sea fighting. You identified Abyssal's weakness and took advantage of it. Crippling...
  • discussion page Talk:Submarine
    edited comment by Mashpotate 22 hours ago diff
  • discussion page Talk:Submarine
    new comment by Mashpotate 22 hours ago
    Comment: Bouexic. Your right speed is inversely proportional to stasis. The faster the submarine the harder it is to control the diving depth. I have a few...
  • discussion page Talk:Submarine
    edited comment by Mashpotate 23 hours ago diff
  • discussion page Talk:Submarine
    new comment by Mashpotate 23 hours ago
    Comment: RedStar/Semb I sunk Abyssal Predator with EASE with the old propeller Haku (crappy record on youtube). Abyssal Predators weakness is being...
  • discussion page Talk:Submarine
    new comment by RedStar2000 1 day ago
    Comment: A clever way to hide yourself from enemy radar, Potato, but i fear that it will not be a match against my adversary, the Abyssal Predator. How can...
  • discussion page Talk:Submarine
    new comment by Bouexic 1 day ago
    Comment: Nice! You were able to find the right balance to achieve longer times in depth. However, from experience, speed is oppositely relative to what you...
  • discussion page Talk:Submarine
    edited comment by Mashpotate 2 days ago diff
  • discussion page Talk:Submarine
    edited comment by Mashpotate 2 days ago diff
    Added photos:
  • discussion page Talk:Submarine
    edited comment by Mashpotate 2 days ago diff
    Added photo:
  • discussion page Talk:Submarine
    new comment by Mashpotate 2 days ago
    Comment: I would like to inform. It is completely possible for a Hydrodynamic Submarine to achieve stasis, and I guess I need to show a working example. I...
    Added photo:
  • discussion page Talk:Super Dreadnought: Venator Azrael
    edited comment by Skynet1864 3 days ago diff
  • discussion page Talk:Super Dreadnought: Venator Azrael
    new comment by Skynet1864 3 days ago
    Comment: Sorry for late response, but alright. My flagship the impaler is a 1.9km long and 220 meter wide flying ship that weighs 3.3 million tons and has 80...
    Added photo:
  • discussion page Talk:Super-warship
    new comment by Ninjacritter
    Comment: Basically my goal is wsc is to find what makes ships good and copy it on my own ships and share it with the community
  • discussion page Talk:Super-warship
    new comment by Ninjacritter
    Comment: I was doing some double checking and found that armor is calculated per block hit and missles are useless because the might hit 3-6 blocks basically...
  • discussion page Talk:Super-warship
    new comment by Ninjacritter
    Comment: Hull is much cheaper than guns and is just as important in a fight
  • discussion page Talk:Super-warship
    new comment by Ninjacritter
    Comment: Well I also figured out that if 90% or so of you ship is Hull it will cost in the 10m range but still be able to have 100 or so main guns and some AA...
  • discussion page Talk:Super-warship
    new comment by Lmasp765
    Comment: Cost a good few days to make a superwarship, yes, I can agree to that. 10 million still seems too little for a supreme superwarship.
  • discussion page Talk:Super-warship
    new comment by Ninjacritter
    Comment: I just realized that and upper tier ship costs 10-15 Million to make weather it is a superwarship or mega structure it will be in that range
  • discussion page Talk:Super Dreadnought: Venator Azrael
    new comment by RedStar2000
    Comment: Wish I can create my own page about my own flagship. It's not as special as it gets, but trust me, it has more strength than any other battleship.
  • discussion page Talk:Super Dreadnought: Venator Azrael
    new comment by RedStar2000
    Comment: You think, Skynet? Match my oversized flagship, if you dare! 😤
  • discussion page Talk:Super Dreadnought: Venator Azrael
    edited comment by Skynet1864 diff
  • discussion page Talk:Super Dreadnought: Venator Azrael
    new comment by Skynet1864
    Comment: Very nice ship the superstructure looks good, It's unfortunate it can't fly (I wonder if they finally patched it)
  • discussion page Talk:Super Dreadnought: Venator Azrael
    new comment by Lifey
    Comment: 1. Thanks 2. You cant see them on the Pictures but they are there 3. Cool, but I expierienced that with ships longer than 1 km a bug occurs where...
  • discussion page Talk:Super Dreadnought: Venator Azrael
    new comment by RedStar2000
    Comment: 1. Impressive ship. 2. I'm pretty sure there are no tomahawks showing. 3. I have a longer ship than yours, the DRN Phoenix. 4. Does it have a...
  • discussion page Talk:Super Dreadnought: Venator Azrael
    new comment by Lifey
    Comment: well it has it's seperate page 
  • discussion page Talk:Cruiser
    new comment by RedStar2000
    Comment: Agreed. Let's add that to the next update. Maybe selling something will give me as much crystals or crystal items as I can get. I've taken down the...
  • discussion page Talk:Submarine
    new comment by RedStar2000
    Comment: You know, I wonder if the next update will bring me submarine parts BSC got. Maybe, Ballast Tanks, Heavy Ballast Tanks, and Triple Ballast Tanks. And...
  • discussion page Talk:Super-warship
    new comment by Lmasp765
    Comment: Haha, welcome to the 600mm spam. Just know that VIP isn't just 600mm spam, it's flying-ships, and even more absurdly overpowered stuff.
Wiki News

In the latest installment of Warship Craft (Version 2.1.24), new guns, 152mm/50 Mk. 22, 406mm/45 Mk. 1, and the incredibly powerful 406mm/50 Mk. 7 were added. Additionally, new resized hull blocks have been added, the models for different armor types were reworked, and prices of armor have been increased. The cost of template skeletons have been increased and the price of HMS Nelson and USS Iowa have been reduced. [Outdated]


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