Do note these are the ships I made and still have access to so none of these ships and are deleted.
A French ironclad
Great War Ships
IJN Minekaze (191X)
IJN kongo (191X)
IJN Nagato (192X)
IJN Akagi or kaga (planned for construction)
World War 2 Ships
IJN Yamato (2 version)
KMS Z-2X Leichbahch thing
KMS Admiral Hipper
DKM Type VII Submersible
KMS Graf Zepplin
United States of America
Pearl Harbour, the naval base
HMS King George V
CCCP Krasnyi Krym
and another 2 ship
a cruiser i cant remember
The cruiser submarine thingy
a submarine thingy
Progression (Alternate History)
IJN Warusawa - A large late-war fleet carrier (1947 - 1950 A.H )
IJN Ishikawa - A Super-Warship armed to stand for a long fight ( 1949 - 1960 A.H )
IJN Type 1 Submarine I-502 - A nuclear submersible aircraft carrier (A Submarine) that is armed with missiles.
Japanese Space Arsenal
One "frigate" and one "Battleship" I currently can't think the name of.
As for deleted ships, the reasons are mostly because they are not good enough - in detail, performance and so. Some ships may be deleted as it was made as a joke.
Expect all of my ships to be weak for what they are. IJN Ishikawa is not your usual Warship Craft Super-Ship. I have never built a gun barge or platform or any related things for a keeping, most are built as a joke of some sort and was deleted a minute or two after completion. To be honest, this is not the full list of the ships I have, some are not shown as a secret project and there is also some saves of planes that are irrelevent and is not worth telling.
I was wondering if you could attempt making a tutorial on the IJN type 1 Submarine, I have attempted making one but I struggle balancing working aircraft capabilities, submarine capabilities, and realism. Also I would love to see you attempt a h Class battleship I haven’t seen a video or picture of a very realistic on yet. Amazing job with all your ships by the way. -5musketeers
The type 1 Submarine doesn't really support any aircraft capability. I make most of my ships in favour of looks and detail, as all of my carriers are non functional and is made without a runway block in order for me to be able to add detail to decks. I am still able to get pictures of planes taking off of the carrier and landing but thats about it.
I act as the "AI", recording my ship location, setting patrol paths and that. As the warship craft gallery "AI" I own multiple navies, now 2 finished navies and 2 work in progress, and now I expands to being the ww2 Red Fleet. Don't ask how I have that much ships, I just do.
However, just because I own these navies that doesn't mean you couldn't make historical factions (though highly not recommended as it causes confusion). Being a historical faction gave restrictions to what to build and what not to build - Ships will be relatively weak, having historical armaments or semi-historical armaments (On plans), having little to no armour and have to deal with larger more powerful fleets. Contemporary historical navy may be formed without these restrictions but these only have one or two ships within the shipyard and have little to no association with my navies
Here would be a good suggestion : to separate gallery RP into "Old world" and "New world". Most player navies would be counted as New World navies and fully historical navies would be counted as Old world. This separation would duplicate lands such as Germany and the UK. Maps would unlikely be used. This wouldn't give any side an advantage but to sort of maintain Old World's existance
In gallery rp unlike most other nations, my navies are actually pretty weak, being able to be defeated even by the store Mikasa. Really I serve little to no purpose in gallery but to give support to allies and disrupt enemy convoys or something else.